tag:blogger.com,1999:blog-36939759.post6187122557126194441..comments2024-01-17T07:03:57.842+00:00Comments on The Mad Ranter: Apple FaceTime printed advertsFlipChttp://www.blogger.com/profile/09449939046593105926noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-36939759.post-6064190905766095852010-09-15T09:10:32.904+01:002010-09-15T09:10:32.904+01:00Oh hey no I've zero objection to the flipping ...Oh hey no I've zero objection to the flipping and think it makes sense for the very reasons you state. My question is - why only do it for one handset and only on these print ads?FlipChttps://www.blogger.com/profile/09449939046593105926noreply@blogger.comtag:blogger.com,1999:blog-36939759.post-76824541862698125502010-09-14T19:10:52.909+01:002010-09-14T19:10:52.909+01:00I could well believe it's a deliberate UI deci...I could well believe it's a deliberate UI decision. People are used to seeing mirror images of themselves, and all except the youngest children know how to respond to it - even though the brain's really poor at understanding reflection. I could believe they got as far as usability trials doing it the 'right' way, but found that if someone was off-centre in the picture they'd naturally try to tilt the phone the way you would a mirror to see your own reflection, which is exactly the opposite of what they need to do. Flipping the image is much easier than retraining all your users.<br /><br />You can see similar thought patterns in Wii games that make you act out motions with the Wiimote (e.g. Wii Sports). They avoid the problem of having to decide whether to reflect or not by always showing you the character from behind, so his right hand is on your right. They even go as far as splitting the screen to achieve this, when for things like boxing and fencing they really wouldn't need to with a more old-fashioned control mechanism.Danhttp://surreal.istic.org/noreply@blogger.com