tag:blogger.com,1999:blog-36939759.post3837974904371593565..comments2024-01-17T07:03:57.842+00:00Comments on The Mad Ranter: Nintendo 3DSFlipChttp://www.blogger.com/profile/09449939046593105926noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-36939759.post-48860208733518752432011-07-20T13:01:10.339+01:002011-07-20T13:01:10.339+01:00Yeah that was kind of my point - it's a case o...Yeah that was kind of my point - it's a case of removing a feature. <br /><br />Given that they would need to re-render the film to produce a true 3D viewpoint do they remove the DoF whilst doing so? On the other hand given the time required do they 'shoot' the 2D version with DoF and then just re-render for the other camera?FlipChttps://www.blogger.com/profile/09449939046593105926noreply@blogger.comtag:blogger.com,1999:blog-36939759.post-37483949332229235862011-07-20T11:52:28.836+01:002011-07-20T11:52:28.836+01:00I'm having severe difficulty finding am image,...I'm having severe difficulty finding am image, but if you look at something like Toy Story, I think you'll find virtually everything is in focus. Focal blur is a trendy new feature.<br /><br />And if that doesn't do it for you, consider that nobody has had a problem with computer games, which have almost always been completely in focus until very recently indeed.Orphihttp://blog.orphi.me.uk/noreply@blogger.comtag:blogger.com,1999:blog-36939759.post-38128169645127004932011-07-19T08:57:34.791+01:002011-07-19T08:57:34.791+01:00"CGI movies have been completely in focus for..."CGI movies have been completely in focus for decades"<br /><br />Is the background in focus in <a href="http://www.listal.com/viewimage/1447483" rel="nofollow">this</a> shot or <a href="http://img.listal.com/image/948749/600full-the-incredibles-screenshot.jpg" rel="nofollow">this</a> one? :-)<br /><br />But I think you also have a point regarding convergence - if the view presented to each eye suggests it as at 'this' distance but our eyes are angled to 'that' distance it probably doesn't help either.FlipChttps://www.blogger.com/profile/09449939046593105926noreply@blogger.comtag:blogger.com,1999:blog-36939759.post-54467575359743848532011-07-18T16:46:44.454+01:002011-07-18T16:46:44.454+01:00I think the problem isn't focus (CGI movies ha...I think the problem isn't focus (CGI movies have been completely in focus for decades). I think the problem is that your eyes usually converge differently depending on the distance between you and the object. But for most 3D technologies, this doesn't work. In the case of film, the position of the cameras during shooting determines the image separation, and no amount of moving your eyeballs will alter it.Orphihttp://blog.orphi.me.uk/noreply@blogger.comtag:blogger.com,1999:blog-36939759.post-612778169518639862011-07-18T16:03:34.295+01:002011-07-18T16:03:34.295+01:00"Most of the 3D games I've seen are just ..."Most of the 3D games I've seen are just flat objects and different depths in 3D space. Hardly worth the effort, really"<br /><br />I'm guessing those are conversions like some films, but JttCotE was supposedly a 'proper' 3D production.<br /><br />I agree with focussing problems, depth isn't just a matter of two different viewpoints it's what is and isn't in focus too.<br /><br />It would be interesting to see a film shot at infinity so everything was in focus I wonder if that would be as headachey too. I suspect games would have a better time at this as it would be a case of turning off the fake DoF post-processing.FlipChttps://www.blogger.com/profile/09449939046593105926noreply@blogger.comtag:blogger.com,1999:blog-36939759.post-15102290852246415192011-07-18T14:24:39.840+01:002011-07-18T14:24:39.840+01:00The trouble with the new 3D displays is this:
1. ...The trouble with the new 3D displays is this:<br /><br />1. To make a 3D effect that works when viewed from any vantage point, you need <em>a lot</em> of images sewn together. The displays I've seen don't produce nearly enough of these, so they only work when viewed from one specific spot.<br /><br />2. Most of the 3D games I've seen are just flat objects and different depths in 3D space. Hardly worth the effort, really.<br /><br />Unrelated, but I went to see Journey to the Center of the Earth in 3D a few months back. That makes your head hurt quite quickly, and the 3D doesn't really “work” properly. I suspect because in a truly 3D image, your eyes can focus at any point, while in a filmed 3D presentation, the camera has already done the focusing for you.Orphihttp://blog.orphi.me.uk/noreply@blogger.com